3D Man:
This was really fun to do and was originally just a bunch of cubes stuck together to create the frame for its body. During this particular render I learned about something called Sub-surfacing. Basically, you take a rather rigid object and add a bunch of faces where the edges would normally touch. This causes a nice smooth look (from a distance). Up close, you can still see all of the polygons.
My 3D Hat:
So, after I made my 3D guy, I learned how to "spin" 3D stuff to create objects. Basically, you draw a single slice of an object on 2 of the spacial co-ordinates then have that particular shape rotated around the 3rd co-ordinate at a specified interval, attaching the vertices along the way. I was going for a safari type of hat. I think it turned out pretty good. Fits the man perfectly!
Textured Hat
Shortly after creating my man / hat I learned how to add a texture to a surface. I feel this color really makes the hat look like tanned leather or something like that. Soft and good for keeping the sun off your neck and out of your eyes.
Mountain:
This is my first attempt at a 3D landscape. I used Fractals to give it a nice feel. It was way smoother before I added the fractal distortion.
The Green Goblet:
I really think this one came out nice for the amount of effort I put into it. This was a simple spun object. I drew the shape I wanted for half of it and then spun it 90 degrees. It ended up really nice!
The Tire:
This is a simple tire. I hope to make the rest of the vehicle to go with it this weekend. It should turn out really nice.
Fido:
This is the first 3D Object I made completely from scratch. All of the others I have been using a Blender guide to help me learn the basic / intermediate stuff. I am really happy with how this dog turned out. Ariel also pushed me to add a tail and ears. I REALLY didn't think I could do it but I think they turned out very nice. Thanks Ariel!
Hopefully, I will keep this up through out the summer. I've been using Blender to create these renders which is really nice because it has a Python API I can use to draw these graphics into a game. Of course, I have to come up with some kind of idea for a game first. Maybe a game where you are a dog chasing a man in a hat up a mountain and you have to dodge 3D wheels.... maybe...
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